O - O - O - ... O - P
/ \
P P
/ \
P - P ... - P
Not a very beautiful cycle, but we can still get by with it.
If we only want to find if there is a cycle, traverse the list with a fast node and a slow node. The fast node goes two steps at a time while the slow one only move one step. If there is a cycle, at the end of the day, they will meet, happy ending!
class ListNode { int val; ListNode next; ListNode(int x) { val = x; next = null; } } public class ListCycle { public boolean hasCycle(ListNode head) { if (head == null) return false; ListNode fast = head.next; ListNode slow = head; while (fast != null && fast.next != null) { if (fast == slow) return true; fast = fast.next.next; slow = slow.next; } return false; } }
Now here is the problem, what if we need to find where the
cycle begins? By using the former method, it is highly possible that the two
nodes meet inside the cycle, so what to do next?
Let's review a little bit math.
Let X be the number of nodes outside the cycle (assume there
is one), so X = number of all the O's in the graph.
Let Y be the number of nodes inside the cycle, so Y = number
of all the P's (why did I use P not C? -_-|||).
Let m be the node at which fast and slow meet, let s be the
start point of the cycle, then let K = m - s + 1, which is the number of nodes
from the beginning of the cycle to the meeting point. Let steps be number of
steps each node traverses before they meet.
fast: X + mY + K = 2steps
(1)
slow: X + nY + K = steps
(2)
substitute (2) to (1), and we have
X = (m - 2n)Y - K
since Y is a cycle, m, n can be any integer, let m - 2n = 1
X = Y - K, which means, after two nodes meet, the number of
steps the slow node need to traverse before return to the start point of the
cycle equals number of nodes outside the cycle. This means we can let the head
do some exercise with the slow node and, problem solved!
Update: 2015 - 01- 03
1. Be sure to initialize both slow and fast node at the head. If the fast starts at head.next, the meeting point will be different. In that case, let slow go one further node after exiting the loop.
2. check the equivalence between slow and head before move to the next node.
Update: 2015 - 01- 03
1. Be sure to initialize both slow and fast node at the head. If the fast starts at head.next, the meeting point will be different. In that case, let slow go one further node after exiting the loop.
2. check the equivalence between slow and head before move to the next node.
public class Solution { public ListNode detectCycle(ListNode head) { if (head == null) return null; ListNode fast = head; ListNode slow = head; while (fast != null && fast.next != null) { fast = fast.next.next; slow = slow.next; if (fast == slow) break; } if (fast == null || fast.next == null) return null; while (head != null) { if (head == slow) break; head = head.next; slow = slow.next; } return head; } }
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